AndroidJNIHelper.GetSignature - using Byte parameters is obsolete, use SByte parameters instead. Solution
If you try to pass a byte array from C# script of Unity3D to Android plugin, you will get the following error:
AndroidJNIHelper.GetSignature: using Byte parameters is obsolete, use SByte parameters instead For example:
C# Unity3d side:
// creation of the plugin public AndroidJavaObject MyPlugin = new AndroidJavaObject("site.
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